I've come across a little issue for the second time now, when editing Genesis graphics. This time, it concerns the font below, which (as far as I can see) displays just fine in 1BPP.
The problem is, that if you add/remove as much as a pixel, the game (Soleil, in .bin format in case it matters) displays a bright red screen on startup, and refuses to go further than that. But if you use savestates to get pass the initial loading of the rom, the edited font displays just fine in dialogues and such.
Last time this type of error occurred, I was also working on a Genesis rom (some hockey game, me thinks). Does anyone know the cause of this, and is there any workaround available?