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Author Topic: How I make a game support one byte characters?  (Read 3969 times)
Spikeman
Guest
« Reply #30 on: February 01, 2007, 03:34:26 am »

It was GBA.
KaioShin
Guest
« Reply #31 on: February 01, 2007, 03:40:57 am »

Quote from: Spikeman on February 01, 2007, 03:34:26 am
It was GBA.

Wow, that's really insane Shocked

(But when I look at goldroad.... one might almost prefer it this way)
Rai
Guest
« Reply #32 on: February 01, 2007, 12:11:50 pm »

Okay, so I know basic NES ASM now, but are there any documents out there that show me how I can modify a game using it?
Kajitani-Eizan
Guest
« Reply #33 on: February 01, 2007, 05:23:14 pm »

what do you mean, you know it? as in, you memorized what the mnemonics stand for, or you have a good grasp of the basic concepts behind ASM?

try, say, the fadeout routine in the SNES ASM for Dummies doc. is that starting to make sense?
tomaitheous
Guest
« Reply #34 on: February 01, 2007, 06:04:17 pm »

Quote from: Rai on February 01, 2007, 12:11:50 pm
Okay, so I know basic NES ASM now, but are there any documents out there that show me how I can modify a game using it?

No you don't. Otherwise you wouldn't be asking that question. You need to learn how to write a NES demo first, then move on to hacking/adding/modifying game code. Once you learn the first step, you can usually skip it on other system as you'll have already learned the basics of ASM and CPU architecture (but this is not a given).

-Rich

Rai
Guest
« Reply #35 on: February 01, 2007, 06:51:28 pm »

Quote from: tomaitheous on February 01, 2007, 06:04:17 pm
Quote from: Rai on February 01, 2007, 12:11:50 pm
Okay, so I know basic NES ASM now, but are there any documents out there that show me how I can modify a game using it?

No you don't. Otherwise you wouldn't be asking that question. You need to learn how to write a NES demo first, then move on to hacking/adding/modifying game code. Once you learn the first step, you can usually skip it on other system as you'll have already learned the basics of ASM and CPU architecture (but this is not a given).

-Rich


Well what I meant was that I know how to use the commands, and what each command does, I also understand how to use NES ASM pretty well. As for how to create my own demo, is there any info on that, or do I have to find out myself?
RedComet
Guest
« Reply #36 on: February 01, 2007, 07:12:04 pm »

Do you just not know how to do anything for yourself? Click Documents there on the left side of the screen, choose "Nintendo Entertainment System" from the Platform menu, and click the button that says Go. 91 results. Refine those with the Category menu and you'll find something. Or go to the links page and check out NESDEV. Jesus.
tomaitheous
Guest
« Reply #37 on: February 01, 2007, 10:46:10 pm »

Rai - maybe you should try out GB/GBC (not GBA). There are ton of documents and websites devoted to gameboy dev - much more resources. GB/GBC is simple and much of what you learn from there will transfer into other similar 8/16bit consoles. Put everything else on hold for a month while you tackle GB/GBC DEV and possible GB/GBC hacking for some practice. This is the best advice I can give you.

Here are some links..
http://www.otakunozoku.com/Articles/Development/GBCribsheet/GBCribsheet.html <- print it out and keep it next to you.

http://www.devrs.com/gb/  <- info and ASM tutorials/source code.

else
  google's your friend.
Gideon Zhi
Guest
« Reply #38 on: February 01, 2007, 11:28:09 pm »

Quote from: Rai on February 01, 2007, 06:51:28 pm
Well what I meant was that I know how to use the commands, and what each command does, I also understand how to use NES ASM pretty well. As for how to create my own demo, is there any info on that, or do I have to find out myself?

No. There's no information available for anything, period. You might as well just give up.

Good God, man. Use your eyes for once! Use your brain for once!
RedComet
Guest
« Reply #39 on: February 02, 2007, 12:46:55 am »

Quote from: Gideon Zhi on February 01, 2007, 11:28:09 pm
Quote from: Rai on February 01, 2007, 06:51:28 pm
Well what I meant was that I know how to use the commands, and what each command does, I also understand how to use NES ASM pretty well. As for how to create my own demo, is there any info on that, or do I have to find out myself?

No. There's no information available for anything, period. You might as well just give up.

Good God, man. Use your eyes for once! Use your brain for once!

And with that another project falls face down in the dirt. Good going guys. Roll Eyes
Cyberman
Guest
« Reply #40 on: February 02, 2007, 01:43:03 am »

Now for noobs this document is a godsend.
Honestly people aren't bad here Cheesy It's just they get frustrated with.. questions that are ... clueless.
I think the most important thing in that is these words:
"What we are, unapologetically, is hostile to people who seem to be unwilling to think or to do their own homework before asking questions."
Ask good questions get good answers. I think those are the words.
Rai relax some and think about what you want to do and plan a course of action.
IE do your homework on the problem.  If you are clueless start reading the FAQs here. Unfortunately some of the cool stuff on the old romhacking boards are gone, and I can't bug Pixel anymore either (this is a sad day ).

Cyb
KaioShin
Guest
« Reply #41 on: February 02, 2007, 04:26:23 am »

Cyberman you haven't been here for that long yet, this guy here is asking the same questions for several months now, over and over again never understanding anything. That's why everyone has a very short fuse with his questions.
Nightcrawler
Guest
« Reply #42 on: February 02, 2007, 09:13:50 am »

That document is awesome. I couldn't have said it better myself. Perhaps it should be required reading to join the board. Wink
DaMarsMan
Guest
« Reply #43 on: February 02, 2007, 10:42:08 am »

Sweet document.

I remember learning asm a couple of years ago. I'm relatively new at the stuff. I was posting on Nightcrawler's board and got a good amount of help. However, I showed critical thinking and learned things on my own as well. Nightcrawler noticed this so he felt comfortable answering all my questions. Besides, they we questions like "What does this part of the routine doing?" . Never did I say things like "I don't understand how to hack a game...Can someone help me?" . Those kind of questions show no commitment or willingness to learn or expand on your own. To be quite honest I'm sick of seeing the threads on these boards. I can vouch for Rai though, as he does seem to be progressing since being here.

NOTE TO ALL NOOBS...STOP ASKING US FOR DOCUMENTS WE HAVE IN OUR DATABASE!!!!!!!
KaioShin
Guest
« Reply #44 on: February 02, 2007, 10:48:47 am »

Quote from: DaMarsMan on February 02, 2007, 10:42:08 am
To be quite honest I'm sick of seeing the threads on these boards.

Thank you, my thoughts exactly. This is not purely related to Rai but to the board as a whole. More and more "how do I hack this", "is this possible" and "Can this be done" crap. ALL of these would be needless if people would just try stuff instead of waiting for others to tell them what to do.
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