+  RHDN Forum Archive
|-+  Romhacking
| |-+  ROM Hacking Discussion
| | |-+  Question about music and SNES games.
Pages: [1]
Author Topic: Question about music and SNES games.  (Read 504 times)
DemiGod
Guest
« on: January 07, 2007, 08:39:19 am »

Hey guys, quick little question.

Anyone know of a tool that will allow me to integrate my own music into an SNES game? I have a plethora of OC Remix's and would love to actually hear them "while" I play the game(s) they hail from. I doubt that there'll be a universal tool for the SNES, but even if there are some game specific tools, well, that'd be awesome too.   Grin

Aaaanyone heard of something like this?
 Thank ya.
Dr. Floppy
Guest
« Reply #1 on: January 10, 2007, 02:10:32 am »

In short, the answer is (unfortunately) no.

Game music *can* be hacked/altered/rearranged/transposed to a different key (the latter being the most common). However, it's an incredibly tedious and time-consuming process. Adding insult further injury to injury, almost every game stores its music in a different way; about the only commonality you can count on is that it's stored in some mind-meltingly compressed form.

Finally, there exists little documentation of these compression forms. The only ones I've seen are for regular NES games such as SMB1 and Dragon Warrior.
Nightcrawler
Guest
« Reply #2 on: January 10, 2007, 09:29:00 am »

SNES sound work is a pain in the ass. As stated, the music format can be custom for each individual game. Not only does that make it difficult to edit or make new songs for one game, it makes it much more difficult to import other formats or transfer music from one game to another.

No utilities exist to do what you're asking and other than SMW, I don't think any game specific utilities exist. A bunch of people stick Super Mario All Stars music in SMW, so their is either a utility that handles it or the format is identical and it's easy to transfer. I never looked into it.

Beyond that, you're out of luck. You'd have to do the hacking work yourself. It sounds easiest to set up external playlists and listen to your music in Winamp while playing. Wink
deespence2929
Guest
« Reply #3 on: January 10, 2007, 10:59:15 am »

I believe there is a Genesis emulator for Sonic 2 that lets you play MP3's instead of the regular music. But that's about it.
DemiGod
Guest
« Reply #4 on: January 11, 2007, 05:36:49 am »

Well Damnit, I was worried that that might be the case. I'm getting pretty used to loading an external playlist in winamp or media player when playing ROMs, but I still had hope that someone would know of a magical music program. >_<"";;

Well thanks anyways guys.  Grin
creaothceann
Guest
« Reply #5 on: January 11, 2007, 09:24:59 am »

Disabling the game's music has the benefit that music channels won't get interrupted by sound effects. Wink
Pages: [1]  


Powered by SMF 1.1.4 | SMF © 2006-2007, Simple Machines LLC