+  RHDN Forum Archive
|-+  Romhacking
| |-+  ROM Hacking Discussion
| | |-+  Should we include these Hacks in the archive?
Pages: [1] 2 3 4
Poll
Question:
Total Voters:

Author Topic: Should we include these Hacks in the archive?  (Read 2801 times)
Nightcrawler
Guest
« on: November 28, 2006, 03:51:37 pm »

It's voting time. Let's recap the situation:

The community established policy here back in February that small graphics hacks such as main character sprite hacks should not be included in our archive based on the main reason that it is preferred we have completed and/or quality hacks only here and not for quantity and hosting all possible hacks.

http://www.romhacking.net/forum/index.php/topic,383.0.html

iamstillhiro1112 insists that there are three Castlevania hacks that are spectacular and should be added to our archive anyway.

http://de.geocities.com/daemonschlossdracula/newhacks.html

Quote
I want the Stylish Richter, Trevor, And Unsung villian hack to be hosted here. It took me a long time to track these down cause most of there are only hosted here. Heres a breakdown of what they do.

Stylish Richter : Gives richter his secret costume from Sega Saturn Castlevania : SOTN.

Trevor : Changes Richters to Trevor, uses the sprite from Castlevania : SOTN. Also restores blood to death scene and changes weapon sprites to reflect the weapons he uses in SOTN.

Unsung Villian : Changes Richter to the unnamed Villian from the cancelled Sega 32x Castlevania game. Also Restores blood to death scene.

These were initially rejected.

Should an exception be made to add these hacks?

If you vote yes, please post if you think all three should be added, or just some of them and why. Thank you. Majority rules. What do you want to see done?
MegaManJuno
Guest
« Reply #1 on: November 28, 2006, 04:06:39 pm »

I'm undecided at the moment, so I'm reserving my vote for now until I give it some more thought.

I know one of the main reasons this "rule" was implemented was to filter out a lot of the pointless/crap/whatever hacks out there (for instance, the slew of Super Mario Bros. hacks that change nothing but the Mario sprite into a KKK member/phallus/some dude in a wheelchair/etc.).

These, on the other hand, seem to be higher quality jobs from looking at the screenshots and not just some random idiocy in ROM hack form (like a lot of what I believe we were trying to avoid with that ruling)...
deespence2929
Guest
« Reply #2 on: November 28, 2006, 04:10:53 pm »

Obviously I choose yes. The sprites that were changed were 16 bit in nature, one was drawn from scratch, and 2 others were ripped from cd's. So there was a good amount of work put into it. It isn't a sprite swap only either, it's also a pallete edit to make the sprites look right. And 2 of these hacks also edited the death sequence to have blood, rather than the sweat or whatever it previously had. So yes, these hacks aren't super pikaland, or anything. Even tho they didn't create a new game or anything it wasn't pointless hacks and the Cv community should appreciate these. Also keep in mind that most of the terrible 8-bit sprite hacks (they are abundant) which romhacking is trying to weed out shouldn't effect decent 16 bit hacks. It takes alot more time changing 16 bits.

I propose including them all together on one page, if you do not feel good about hosting them seperately. I'll write up the page description and upload a zip if you want.
Suzaku
Guest
« Reply #3 on: November 28, 2006, 04:37:39 pm »

I vote no. While I have no doubt that time and effort when into the hacks, as with any hack, the hacks are still the changing of a single sprite, and turning white pixels into red pixels. If the hack also changed animations, or weapon sprites, or enemy sprites, etc, then I would say that it should without a doubt be included here.

If the sprites were changed and updated, could the enemies also be? What about weapons? Those changes don't have to effect the gameplay at all, but they still make more changes than just one character, and can help to give the game a different feel. Why would I care about playing with Trevor when he plays exactly the same as the character originally in  the game? If the Trevor sprite played differently then, heck, that's cool enough right there. If there were any other edits made in the name of censorship, then restore those graphics, too.

To me hacking this one sprite, even if it is a graphical improvement, is still only hacking one sprite, and doesn't change how the game feels to me. Do something that really changes how the game feels--in graphics, sound, gameplay, whatever--and I would think that would really be something awesome. This is all only my opinion, but there it is.
RedComet
Guest
« Reply #4 on: November 28, 2006, 04:38:58 pm »

Are there any more screenshots? I'm kind of leaning a certain way, but I'd like to see a few more shots and the links to the patches are busted.
Kitsune Sniper
Guest
« Reply #5 on: November 28, 2006, 04:40:58 pm »

I posted yes. Normally I wouldn't do it, but... those are some DAMN FINE sprite edits. Nothing like Nekkid Mario!
I.S.T.
Guest
« Reply #6 on: November 28, 2006, 07:19:19 pm »

I voted yes, but I'm of the opinion that sprite changes should be hosted here(Within reason; see Kitsune's naked Mario example as something I wouldn't allow) anyway.
deespence2929
Guest
« Reply #7 on: November 28, 2006, 07:24:22 pm »

These are the images I submitted to the site.


The unused guy from the cancelled 32x game.



This is the port of Trevors SOTN sprite.


This is the hidden costume Richter wears in the Sega Saturn version of Castlevania : SOTN.

Oops, here are the links for the patches.
richter
http://de.geocities.com/daemonschlossdracula/Stylish_Richter.zip
trevor
http://de.geocities.com/daemonschlossdracula/trevx.zip
32x guy
http://de.geocities.com/daemonschlossdracula/drac32x.zip
« Last Edit: November 28, 2006, 08:20:34 pm by iamstillhiro1112 »
Spikeman
Guest
« Reply #8 on: November 28, 2006, 08:37:28 pm »

I agree with Suzaku's reasoning, but I voted yes, with a few exceptions.

I think the Trevor one should be included because it apparently also changes the weapons and the death scene. I'm going to go with a maybe on the Unsung Villian one, because it does change the death scene, but how much of an improvement is that really?

I think you should be lenient with these hacks (if they're counted as improvements) because I've seen some pretty pointless hacks in the database (well done, but pointless). Like adding a VFW to a random game or just changing the title screen.
Shadowsithe
Guest
« Reply #9 on: November 28, 2006, 09:13:51 pm »

I'm for all three because these seem to be done in taste. As said, we're not looking at nekkid Marios or some series crossover thing. There's somewhat contextual significance here. I'd maybe just file them under improvement. Maybe a Minor flag could be added to the database?
Dragonsbrethren
Guest
« Reply #10 on: November 28, 2006, 09:14:38 pm »

Well, there are four categories for hacks:

  • Bug Fix: Should be obvious, fixes bugs in the original game.
  • Complete: Total overhaul of the game, all of one aspect should be completed at least, be it graphics, levels, etc.
  • Improvement: Enhances the game in some way, a VWF would go under this category.
  • Spoof: Why was this added again? Seriously, I can't remember, I kind of forgot we had it.

Feel free to list any graphics-only hacks in the database you don't think should be there, I know there are a few in there.
Neil
Guest
« Reply #11 on: November 28, 2006, 10:14:13 pm »

I voted yes (for all three)
  • they're very well done
  • i'm all for archiving EVERYTHING that is well done, regardless of how small of a change it is
  • i'd like to see these archived, but not in the rom hacks section. i'd like a new section, with just well done sprite mods to go along with our planned but way back burner font archive.
q 3
Guest
« Reply #12 on: November 29, 2006, 01:12:33 am »

"We assume we have every useful document, utility, and hack there is."

Yes on all three, here. While they're not exactly "convert SNES Dracula X to Rondo of Blood with full redbook audio" or "complete level redesign with brand new boss encounters" they're still very well done and obviously required quite a bit of skill and effort. If romhacking.net is going to reject a quality rom hack, then really, what's the point? Maybe there does need to be a new category for this sort of thing...
Numonohi_Boi
Guest
« Reply #13 on: November 29, 2006, 01:29:44 am »

they seem relevent if minor, just as long as this doesn't open the floodgates to crap city. But yeah, the man did good, I say yea
Piotyr
Guest
« Reply #14 on: November 29, 2006, 01:32:10 am »

I think the stylish richter is pushing it seeing as the death scene is unchanged but these should be added.

Now about things that should be removed.
No offence to the auther but the Smb3 patch that makes Mario into smb3 mario, what does this acomplish? In my humble opinion not much and Mario sticks out like a sorethumb.

Edited to make my opinion sound less douchebaggy:
« Last Edit: November 29, 2006, 03:30:14 am by Piotyr »
Pages: [1] 2 3 4  


Powered by SMF 1.1.4 | SMF © 2006-2007, Simple Machines LLC