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Author Topic: Best DS sprite extraction program?  (Read 1 times)
Lilfut
Guest
« on: January 05, 2012, 04:11:20 pm »

I am trying to extract the sprite files from the (Japan-only, in case that somehow makes a difference) DS game Claymore: Gingan no Majo. I know that it uses sprites rather than models, and I don't want to have to use a screengrab program to extract every single frame of every single animation. I've tried TLP and Tile Molester, but neither of them returned anything recognizable as sprites. What program should I use?

(Note that I am a complete newbie to hacking, and I probably missed something very obvious. Please don't talk down to me, like some other forums I've been to do when I ask stuff like this)
Celice
Guest
« Reply #1 on: January 05, 2012, 04:38:17 pm »

You could try The Console Tool. It's over in the Personal Project's part of the forum. If the game uses a pretty generic format for the graphics, you might be able to see them with the program Smiley

I'm not sure the old graphic editors like YY-CHr and TLP are going to be relevant much longer for newer games, because developers aren't as restricted for space like they used to be. They've been using plain textures and images for lots of things, where before they were in these packaged pixel formats that we could find with our editors pretty easily. The upside is that the more conventional the developers the get, the easier it is to get at their files--too bad this also means there's a lot less uniformity on how each developer handles their games now o_O
Lilfut
Guest
« Reply #2 on: January 05, 2012, 04:48:17 pm »

Thank you very much. I will try it and see how it works.
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