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Author Topic: What to do when you simply decide to cease/abort a project?  (Read 1 times)
ReBirFh
Guest
« on: October 29, 2010, 03:44:57 pm »

I had started a project some years ago but lack of experience and know how resulted in a buch of files of a beginner that tried but ended up nowhere.

It consists basically of a Table file (+1000 characters), excel spreadshet with some research, offsets, class and names traslated, some graphics changed, offical websites saved and etc, but no tools or codes of any kind.

What to do,simply exclude like it never existed or there's someplace to put those things?
 
Next gen Cowboy
Guest
« Reply #1 on: October 29, 2010, 03:56:24 pm »

We have an abandoned projects section here, you can put your stuff up there, if you're willing to let anyone that wants a crack at it to have access.
ReBirFh
Guest
« Reply #2 on: October 30, 2010, 06:14:05 am »

May I include a scan of the manual?
bobonga
Guest
« Reply #3 on: October 30, 2010, 11:36:27 am »

Pretend you got a C&D letter from Square Enix or whatever company you were infringing the rights of Tongue
MegamanX
Guest
« Reply #4 on: October 31, 2010, 04:50:41 am »

I would say ignore the previous (yes I see the :p. :p ).  Use the abandoned projects and why not include scans of the manual?

The few projects I'm dead on serious about, I've bought.  I do with to translate those manuals and boxes as well whenever I can actually finish said projects.  Why?  Because I think it would be nice for people that haven't played the game to get the background information, the controls, etc in those manuals.  That's me though.  I'd just like to see them for completed projects...makes it feels more complete.
KaioShin
Guest
« Reply #5 on: October 31, 2010, 04:53:42 am »

Since the manual is copyrighted material I'd rather not have a scan included.
MegamanX
Guest
« Reply #6 on: October 31, 2010, 04:55:03 am »

Aaaaah.  Good point. 

Don't do it.
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