In my SMB1 hack, I'm using the springboard for an entirely different purpose rather than its intended purpose. I want it to act as a decorative object. I made it into a torch by redrawing the graphics yet I got a good result with that.
But there, I want Mario to be able to pass through the torch as if it was just a background object. What offset(s) would allow me to change its physical properties? There are 9 different offset ranges that affect the jumpspring object. Likewise for other objects, does the object handler allow me to change its physical properties?