I'm currently trying to translate the PSX Game "Digimon World"
Apparently the Dialogues seem to be stored in a file called "DG.SCN"
because I tried replacing it with another SCN from the PAL and the Dialogue changed to Spanish with messed up symbols and stuff but it changed.
But I have no clue how it's compressed.
I tried several table files and relative searches and Debugging, but I'm no way further.
Maybe someone of you can try playing around with it and find out?
I attached the SCN here:
http://www.sendspace.com/file/2s2yrr
It's only 800 KB and the task doesn't seem so hard but I just can't figure it out.
Btw: The Items and their description are stored uncompressed so I'm not looking for them if you might find them in this file.
I'm looking for the Dialogues
Help would be really appreciated as this is the only thing that holds me off, I have a complete translation and stuff already.
(I also have fixed several bugs already)
Btw2: Anyone ever heard of a format named ".TFS?" The game seems to store all the map files there, whatI' would I have to do to be able to open them?
Also: I scanned through all TIM Files and find nearly everything but the font file. Where could it be stored then? I would like to change it as I'll have to include symbols, etc...
If anyone wonders why I'm translating this game: Every single european version of it has a Bug which makes it impossible to play it through completely. The NTSC has not.