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Author Topic: 7th saga EXP multiplier  (Read 1 times)
Dwedit
Guest
« on: June 18, 2010, 09:47:13 pm »

I was just poking around trying to figure out how 7th saga calculates experience points.

Here's a good line:

$C2/8044 A9 34 02    LDA #$0234

I figured out that the game multiplies all experience values from the table by 2.2.  This line loads in the multiplier number of 2.203125  (0234 is an 8.8 fixed point number).  So a monster with 0C (12) as its EXP value actually gives you 1A (26) EXP.

And that is what you hack if you want to have the monsters give you triple EXP.

We have the rom patch:
C28046:06
Or Game Genie Code:
D160-7F66

This makes the monsters give you 6.2x as much exp instead of 2.2x exp.
john
Guest
« Reply #1 on: June 19, 2010, 06:06:17 am »

Thanks alot I'm trying to get as much information as I can so I can make a level
editor for 7th saga.I will give you credit if I put it in the editor.I'm still trying to
learn asm so any help on finding offsets would be great.
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