Folks, don't be surprised that I am back to work on SMB1 hacking. But this time, I have something that will make people think "This was never done before".
My latest 10-hack series is called Reign Of The Koopa. It's a series of 10 different hacks because of the different themes and bosses implemented in each one. This is the first time the Koopalings will ever appear in a released SMB1 hack. I've been experimenting with the Koopaling graphics for the past several months and tried to show off my designs. But now I have something legitimate and it is something never undertaken.
As of now, the first hack of the series is complete. Each hack will consist of four worlds and graphics based on the hack's theme.
The bosses and themes for each hack are:
Grassland - Larry Koopa [completed]
Desert - Morton Koopa
Water - Wendy Koopa
Forest - Iggy Koopa
Underground - Roy Koopa
Ice - Lemmy Koopa
Sky - Ludwig Koopa
Night/Magic/Mystery - Kamek
Mountain - Bowser Jr.
Dark/Volcanic - Bowser
The completed hack is the Larry Koopa hack. As you will see, 95% of the GFX, aside from SMB3 Mario, were custom-made by me with proper palette combinations. I have not set a release date because I am still testing for flaws and, of course, there is always room for improvement. But because I named it Vesrion 1.0, there may be a Version 1.1 to indicate some improvement to the hack.
I applied three patches to the hack:
TrueTime
Auto-scroll
SMB3 Mario
I ran into some trouble editing the title screen and that's why the letters are green. Another problem is the ending message; after I beat the last castle and save the king, no "Thank You Mario!" message appears.
This was the old title screen with the palette errors:
This is the new one: (I was trying to hide the error)
This is the hack's main boss: Larry Koopa (Please assume all the bosses inhibit the same behavior as of SMB1 Bowser)
I also created an illusion of time with the progressively darkening skies per world. World 4-1 uses the underground setting although it's actually an overworld level based on its layout.
Please credit the intricate work I did with the graphics and palettes to create a more realistic effect by minimizing the use of outlining and black outlining. I wanted to outline all text and numbers to make them more visible and less blended into the background.
As soon as I make some more necessary corrections, the hack will be up for release.