snes64@victory64-laptop:/home/snes/snes/archives/games/StarFox 2/souce code/SF2A$ ls -l | grep .SOB
-rw-r--r-- 1 snes64 snes64 44800 1994-05-13 15:37 BANK0.SOB
-rw-r--r-- 1 snes64 snes64 21808 1994-05-13 14:46 BANK10.SOB
-rw-r--r-- 1 snes64 snes64 35986 1994-05-13 14:56 BANK1.SOB
-rw-r--r-- 1 snes64 snes64 103519 1994-05-13 14:45 BANK2.SOB
-rw-r--r-- 1 snes64 snes64 17595 1994-05-13 16:22 BANK4.SOB
-rw-r--r-- 1 snes64 snes64 14230 1994-05-13 16:22 BANK5.SOB
-rw-r--r-- 1 snes64 snes64 44643 1994-05-13 14:45 BANK6.SOB
-rw-r--r-- 1 snes64 snes64 44702 1994-05-13 14:45 BANK7.SOB
-rw-r--r-- 1 snes64 snes64 43096 1994-05-13 14:45 BANK8.SOB
-rw-r--r-- 1 snes64 snes64 36049 1994-05-13 14:45 BANK9.SOB
-rw-r--r-- 1 snes64 snes64 24272 1994-05-13 14:46 INCBINS.SOB
-rw-r--r-- 1 snes64 snes64 105481 1994-05-13 15:37 SHBANKS.SOB
Looking at the binary files, it seems there is still some text within them, possibly instructions for the linker. I don't know if some after the fact linker will be compatible with the Super FX assembly language. I don't have Windows, perhaps we can talk on IRC.