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Author Topic: GoldenEye 007 - Ripping Sound Samples  (Read 2 times)
Jedi QuestMaster
Guest
« on: January 24, 2010, 03:55:28 pm »

I used the N64 Sound Bank Ripper - SRip on that ROM & only returned with the soundfx from the game, no instrument samples whatsoever.

Does anyone know if someone has done this before?
Zeemis
Guest
« Reply #1 on: January 24, 2010, 03:59:08 pm »

I only know a few people who'd know, one of which is DragonsBrethren.
Jedi QuestMaster
Guest
« Reply #2 on: January 25, 2010, 01:43:34 am »

Ooh! Shocked Time to either find him or wait for him to find this. Smiley

Edit: Uhh... I think my dumbass figured it out already (who knew reading the readme would help? Undecided\).

Yeah, never mind, but thank you.
« Last Edit: January 25, 2010, 02:21:38 am by Jedi QuestMaster »
Dragonsbrethren
Guest
« Reply #3 on: January 25, 2010, 09:13:32 am »

For the record, this is where you want to go if you need any more help with GoldenEye.
Celice
Guest
« Reply #4 on: January 25, 2010, 09:52:59 am »

I believe I heard the music was basically a MIDI derivative and somewhat easily editable too--just for trivia's sake :E
Jedi QuestMaster
Guest
« Reply #5 on: January 25, 2010, 07:15:05 pm »

Quote from: Dragonsbrethren on January 25, 2010, 09:13:32 am
For the record, this is where you want to go if you need any more help with GoldenEye.
Yeah, no help there either.  I also tried Rare Witch Project.
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