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Author Topic: SMB1 Koopaling Art  (Read 1 times)
frantik
Guest
« Reply #15 on: October 14, 2009, 02:59:20 am »

lol i sent u a pm good doctor
willj16
Guest
« Reply #16 on: October 14, 2009, 09:08:04 am »

Quote from: frantik on October 13, 2009, 10:34:30 pm
willj168, i think the shell might be too big on those new ones, though roy looks pretty good
It's roughly SMW's size for Larry and Iggy. But you may be right.  I just need a set dimension to accomodate up to Ludwig's size [including his hair]. It's quite difficult to accomodate the accurate size of each Koopaling without extensive ASM work. But Roy and Morton fit nicely. If only I had more tile space behind Ludwig's head, I'd be able to do his hair. Dr. Floppy's example may seem ideal, but Larry and Ludwig are a bit messed up. With all the suggestions I've been given, we can all work out a plan to accomodate all Koopalings with theit proper shapes and sizes. And I don't always have to do the open/close mouth thing. I can just simply keep the mouth open
Dr. Floppy
Guest
« Reply #17 on: October 14, 2009, 06:50:45 pm »

Yeah, Ludwig's hair is pretty much impossible given the layout. He's always looked like a girl to me; my chief concern was getting an on-screen manifestation of his canonical blue hair. I felt ripped off the first time I made it to the end of Level 7 in SMB3...

I don't even notice the reversal of Larry's hair "spikes", probably because it's so similar to Iggy and Lemmy's.
willj16
Guest
« Reply #18 on: October 14, 2009, 10:08:30 pm »

I can give up one or two tiles just for that
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