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Author Topic: Searching for a 16x16 font.  (Read 299 times)
DarknessSavior
Guest
« on: September 15, 2007, 11:07:29 am »

In Demon's Blazon, there are a ton of fonts. There's the all caps English 8x8 font, all caps 8x16, Japanese 8x8, and Japanese 16x16.

I was able to figure out the table for the Japanese 8x8 by replacing it with an English font, then relative searching for the Cavespeak. That was actually the very FIRST table I figure'd out with Relative Searching (I used Search RX, if that's of relevance). If it helps, for some reason, I was only able to figure out the table values when I searched for some of the Cavespeak number sequences that came up (056 for example, was quite common).

However, I'm unaware of how to find the table values for the 16x16 font. I tried doing what I did before, and it didn't work (though it may be because I inserted a 8x16 font, and tried relative searching for that). I tried both options in Search RX (which is normal search, or 16byte searches), and came up with nothing.

Is there another method I should be trying to find the font? It's very important that I do so, as that's the font for the intro and endings.

~DS
Kitsune Sniper
Guest
« Reply #1 on: September 15, 2007, 12:05:38 pm »

Are you sure the font isn't being used as a background layer instead of as text? That's about all I can think of...
DarknessSavior
Guest
« Reply #2 on: September 15, 2007, 12:07:04 pm »

Well, I could always check by turning off the various BG layers in ZSNES, right?

Gemini and I have been talking about a few things I want to do for this project, and he said there's a way for me to figure out the table by messing with the tilemap, though we haven't gotten into details. I'll see if I can figure it out that way too.

~DS
Tauwasser
Guest
« Reply #3 on: September 15, 2007, 04:34:37 pm »

Try maybe an offset of two instead of one between each character. Like, abc is not 000102 but 000204 or something, since it's double wide the memory addressing might me shifted to accommodate for that fact Smiley

cYa,

Tauwasser
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