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Author Topic: Prevent people from hacking a hack?  (Read 3043 times)
DaMarsMan
Guest
« Reply #15 on: March 06, 2007, 12:33:06 am »

Yeah..you need to make sure that you let people know your working on a project. Unless you start some secret project and give all the files to hacker john doe to take a look I don't think you will have any problem.
Spikeman
Guest
« Reply #16 on: March 06, 2007, 01:16:02 am »

I think the main issue is people trying to put your hack/translation for sale at places like eBay. Protection for anti-eBay, etc., in my opinion is a good idea.
Odin
Guest
« Reply #17 on: March 06, 2007, 08:16:52 am »

My opinion is the same as Disch, it's kinda ironic and hypocritical... in that way, if has a way to do, has a way to undo, it's only a time question if your work is really interesting.

In order to put a thing(documentation, source-code, binaries, patchs) in public domain you've to know the consequences.
Nightcrawler
Guest
« Reply #18 on: March 06, 2007, 08:56:30 am »

Disch and Odin:

You guys missed the boat. The target of this anti-hack code is people who want to SELL *MY/YOUR/OUR* work for money on ebay. Sharing work in the community is one thing. Sharing it with people who will sell it on ebay for a profit is another. If you can't see that difference, we shouldn't discuss this any further. Surely you don't think it's OK and should be accepted that this happens?

By the way, stealing work and passing it off as your own used to happen OFTEN back in the old days when we were all immature teens then. I never personally stole anyone's work, but there was plenty of food for the drama llama from accusations of stolen work for quite a few projects. FF5 for one. I don't remember any others by name. I wasn't really into following such news at the time.

Thankfully, the community seems to have evolved beyond that now a days and I don't feel that is much of an issue today. As you stated, in the event it still did happen, we'd find out and label and oust that person from our community.
Odin
Guest
« Reply #19 on: March 06, 2007, 09:29:37 am »

I definitively agree with the protection to prevent selling or stolen the rights, this thing happens in my country, 'cause of this I know perfectly the difference between a thing and another, because I was a victmin of this attitude.

A guy take a work of my group, change some commas and correct some ortographic errors in a Final Fantasy IX CD1 Translation, and launch with his name and saying that's a new translation, lucky he commit some errors and we can identify the stole.

Now, we develop a code that add information to the patch, the program is called waterdrops and he put the owner information encoded with Base64 in a sector of the game/patch, if a newbie try to stole, we can easily identify the original author.

I don't agree with protection to prevent other peoples to create a new hack from previous one (with the credits of the original author, of course), for the reasons of Disch explains.

Various romhackers from various countries depends of the english version to have the pleasure to play the game in his native language, because it's rare(in other countries) a japanese translator interested in translate scripts of a japanese game(I talk with Gemini about this other time).

The ebay protection it's a discuss come with Gemini answer, before Gemini post we can easily think that's a protection to prevent other peoples to hack. So, has a two ways, and I post worried about the way to protect only for prevent other hack.

I think now I'm express more clear.
« Last Edit: March 06, 2007, 09:34:56 am by Odin »
Nightcrawler
Guest
« Reply #20 on: March 06, 2007, 11:33:14 am »

Yes. Your view is clear. I would like to add one more point when it comes to other people building off your hack.

I have some mixed feelings on this. Perhaps even a bit hypocritical. On one hand, I believe in freely sharing information and work. I mean, that's how we progress and move forward. But on the other, I also generally expect someone to approach me and ask if they want to build off my hack. That's the potentially hypocritical part. We're not asking the game companies for permission, but I feel that's a bit different because in most cases, either they aren't around to ask or they'd never give permission anyway for any reason.

Why do I want people to ask my permission? One, I can usually give them some help. Thankfully, this is a motivating reason for them to approach me to begin with. Two, I have no problem sharing my work IF the cause is just. I don't want my work defaced. I suppose I view that as defacing to me in some respects. I prefer that only capable people work with it to do something positive. Three, it's simple respect for your fellow community members. I expect to have earned the respect for people to ask me by doing the work in the first place.

Also, if you implemented anti-hack code, and another group from another country came to you to ask for your blessings on a foriengn translation, I'm expect you'd be more than happy to fix up the anti-hack code to allow for that hack as well.

I just don't view anti-hack code as a problem and furthermore I think a little respect and a little asking can go a long way to overcome it even if it is. I know I personally have no problem allowing and even helping out a group who comes to me to ask to use my work as a base for their hack as long as their intentions are good. That's how the Polish version of Dual Orb 2 came to be.
Kitsune Sniper
Guest
« Reply #21 on: March 06, 2007, 01:44:18 pm »

Quote from: Nightcrawler on March 06, 2007, 11:33:14 am
Why do I want people to ask my permission? One, I can usually give them some help. Thankfully, this is a motivating reason for them to approach me to begin with. Two, I have no problem sharing my work IF the cause is just. I don't want my work defaced. I suppose I view that as defacing to me in some respects. I prefer that only capable people work with it to do something positive. Three, it's simple respect for your fellow community members. I expect to have earned the respect for people to ask me by doing the work in the first place.

That's how I feel, as well. A French group hacked a few of my games and didn't tell me until they were done. I was pissed, but I couldn't do anything about it at that point - and they DID credit me for the original translation, so all's cool. I just wish they'd asked me for help, because the patches weren't perfect to begin with...
insectduel
Guest
« Reply #22 on: March 06, 2007, 02:21:32 pm »

I've found another pointer about this. Recently not if people selling our work but also hosting our hacks into full ROMS.

I've found plenty of hacks converted into full ROMs in ROM Sites.
Kitsune Sniper
Guest
« Reply #23 on: March 06, 2007, 02:24:03 pm »

Quote from: insectduel on March 06, 2007, 02:21:32 pm
I've found another pointer about this. Recently not if people selling our work but also hosting our hacks into full ROMS.

I've found plenty of hacks converted into full ROMs in ROM Sites.
That's normal, and that's Cowering's fault.
Disch
Guest
« Reply #24 on: March 06, 2007, 02:37:20 pm »

Quote from: Nightcrawler on March 06, 2007, 08:56:30 am
You guys missed the boat. The target of this anti-hack code is people who want to SELL *MY/YOUR/OUR* work for money on ebay. Sharing work in the community is one thing. Sharing it with people who will sell it on ebay for a profit is another. If you can't see that difference, we shouldn't discuss this any further. Surely you don't think it's OK and should be accepted that this happens?

I do see the difference... though I still have to ask if this is really a concern worth the effort.

I don't see what's stopping someone from taking your ROM hack as-is and selling it on eBay.  Putting an anti-eBay message or intro in the ROM is tacky in the first place... and even then the buyer won't see it until after they've paid and received the hack.  So I don't see how such hack protection helps this cause at all.  eBay lamers can still sell it just the same.

Quote
By the way, stealing work and passing it off as your own used to happen OFTEN back in the old days

I see.  I guess I wasn't around for all that.  Regardless...  in the modern day world of ROM hacking -- it's pretty much a non issue.

Quote
That's the potentially hypocritical part. We're not asking the game companies for permission, but I feel that's a bit different because in most cases, either they aren't around to ask or they'd never give permission anyway for any reason.

So by that rationale... if a hacker has retired and disappeared or if they always refuse to let people build on their work... then it's okay to use their hack without permission?  I don't buy it.

I think the real reason people draw the line at ROM hacks is because the hacker has a face.  It's easier to "rip off" a faceless company than it is  a contributing individual.  Either that... or it's the commercial aspect -- it's okay to take a game from a company because they sell it -- but if someone is giving their work for free, then you should obey whatever guidelines the author submits and get permission where appropriate.

The latter is the general rule I buy into.  I will give such courtesy to freeware developers and ROM hackers, but won't think twice about ripping off game companies or emus like Magic Engine, No$, etc.  However this is a courtesy that's my decision to give.  I have no expectation that other people show the same courtesy with my work.  I'm not saying it wouldn't be appreciated... I mean of course it would.  But do I require it?  Absolutely not.  To require or even expect it is somewhat arrogant, IMO.  Showing respect is great, but demanding/requiring it defeats the point when it is received.  Ironically -- I find that humility generally leads to a greater show of respect.

Quote
Two, I have no problem sharing my work IF the cause is just. I don't want my work defaced. I suppose I view that as defacing to me in some respects. I prefer that only capable people work with it to do something positive.

What if software developers took the same stance?  What if, instead of being open source, programs were riddled with encryption mechanisms and checksums... and to modify them, you had to actually get in touch with the author and prove to him that you're worthy to modify his work?  What if emu authors had the same unreasonable fears of their work being sold on eBay?

Do you really think the authors of all these FCEU branches got direct permission from Xodnizel to modify his emu?  Did Geiger contact every SNES9x author before beginning work on his debugger?  Would any of you even expect him to?

Where do ROM hackers get the idea that their work is somehow more susceptible to exploitation than anyone else's?  Why do they see their work as some holy art form that has to be shown greater respect than any other art form?  Why do they feel the need to protect it on such absurd levels?  I just don't see the point.  It's completely contradictory to everything the freeware community stands for.
Lenophis
Guest
« Reply #25 on: March 06, 2007, 02:45:55 pm »

Quote from: Disch on March 06, 2007, 02:37:20 pm
Where do ROM hackers get the idea that their work is somehow more susceptible to exploitation than anyone else's?  Why do they see their work as some holy art form that has to be shown greater respect than any other art form?  Why do they feel the need to protect it on such absurd levels?  I just don't see the point.  It's completely contradictory to everything the freeware community stands for.
Because a lot of hackers are such diluted egomaniacs that they actually believe they are holier than thou.
Griff Morivan
Guest
« Reply #26 on: March 06, 2007, 05:21:00 pm »

Yeah. Ow. That... um. That kinda hurt.
Nightcrawler
Guest
« Reply #27 on: March 06, 2007, 06:40:53 pm »

Quote from: Disch on March 06, 2007, 02:37:20 pm
I do see the difference... though I still have to ask if this is really a concern worth the effort.

I don't see what's stopping someone from taking your ROM hack as-is and selling it on eBay.  Putting an anti-eBay message or intro in the ROM is tacky in the first place... and even then the buyer won't see it until after they've paid and received the hack.  So I don't see how such hack protection helps this cause at all.  eBay lamers can still sell it just the same.

Don't take that argument up with me. My anti-hack protection consists of picking projects nobody gives a crap about. Wink I was just clearing up some things. You'll have to take it up with the people that use such measures.

Quote
So by that rationale... if a hacker has retired and disappeared or if they always refuse to let people build on their work... then it's okay to use their hack without permission?  I don't buy it.

I think the real reason people draw the line at ROM hacks is because the hacker has a face.  It's easier to "rip off" a faceless company than it is  a contributing individual.  Either that... or it's the commercial aspect -- it's okay to take a game from a company because they sell it -- but if someone is giving their work for free, then you should obey whatever guidelines the author submits and get permission where appropriate.

The latter is the general rule I buy into.  I will give such courtesy to freeware developers and ROM hackers, but won't think twice about ripping off game companies or emus like Magic Engine, No$, etc.  However this is a courtesy that's my decision to give.  I have no expectation that other people show the same courtesy with my work.  I'm not saying it wouldn't be appreciated... I mean of course it would.  But do I require it?  Absolutely not.  To require or even expect it is somewhat arrogant, IMO.  Showing respect is great, but demanding/requiring it defeats the point when it is received.  Ironically -- I find that humility generally leads to a greater show of respect.

Just stating my opinion. Perhaps it is faceless vs. face. Regardless, I don't view defunct game companies the same as retired community members, nor active game companies the same as active romhacking peers. I also treat Double standard perhaps, but that's my opinion. I don't have to defend it.

Quote
What if software developers took the same stance?  What if, instead of being open source, programs were riddled with encryption mechanisms and checksums... and to modify them, you had to actually get in touch with the author and prove to him that you're worthy to modify his work?  What if emu authors had the same unreasonable fears of their work being sold on eBay?

Many of them do... I fail to see the point.

Quote
Do you really think the authors of all these FCEU branches got direct permission from Xodnizel to modify his emu?  Did Geiger contact every SNES9x author before beginning work on his debugger?  Would any of you even expect him to?

Those emulators are open source... And many open source projects are under license that both allow and encourage derivative works. I don't see how this applies to ROM hacks. Open source software and ROM translation patches aren't the same thing. You're lumping a whole bunch of things under one umbrella. Freeware encompasses a wide range of items that vary from closed to open source, license available for derivatives, or closed and tightly controlled.

Quote
Where do ROM hackers get the idea that their work is somehow more susceptible to exploitation than anyone else's?  Why do they see their work as some holy art form that has to be shown greater respect than any other art form?  Why do they feel the need to protect it on such absurd levels?  I just don't see the point.  It's completely contradictory to everything the freeware community stands for.

Where do you get the idea of what idea ROM hackers have? I see absolutely no difference between ROM hackers and their work and many freeware projects. Plenty of freeware software authors treat their work in the same. All freeware is not open source.

EDIT: So, I went away for awhile and came back and re-read this. WTF? Is this whole thing basically summed up as Disch doesn't think people should ask ROM hacker's permission to use their work and I do? That's what it seems like. Could have saved some time and shrunk this post down to two lines. Wink
« Last Edit: March 06, 2007, 07:12:56 pm by Nightcrawler »
Nightcrawler
Guest
« Reply #28 on: March 06, 2007, 06:42:03 pm »

Quote from: Lenophis on March 06, 2007, 02:45:55 pm
Quote from: Disch on March 06, 2007, 02:37:20 pm
Where do ROM hackers get the idea that their work is somehow more susceptible to exploitation than anyone else's?  Why do they see their work as some holy art form that has to be shown greater respect than any other art form?  Why do they feel the need to protect it on such absurd levels?  I just don't see the point.  It's completely contradictory to everything the freeware community stands for.
Because a lot of hackers are such diluted egomaniacs that they actually believe they are holier than thou.

That's a pretty condescending statement for accusing people of being condescending. Wink Add some names and it would be a flame. Knock of the instigation.
tomaitheous
Guest
« Reply #29 on: March 06, 2007, 09:22:45 pm »

Quote from: Kitsune Sniper on March 06, 2007, 01:44:18 pm
Quote from: Nightcrawler on March 06, 2007, 11:33:14 am
Why do I want people to ask my permission? One, I can usually give them some help. Thankfully, this is a motivating reason for them to approach me to begin with. Two, I have no problem sharing my work IF the cause is just. I don't want my work defaced. I suppose I view that as defacing to me in some respects. I prefer that only capable people work with it to do something positive. Three, it's simple respect for your fellow community members. I expect to have earned the respect for people to ask me by doing the work in the first place.

That's how I feel, as well. A French group hacked a few of my games and didn't tell me until they were done. I was pissed, but I couldn't do anything about it at that point - and they DID credit me for the original translation, so all's cool. I just wish they'd asked me for help, because the patches weren't perfect to begin with...

 Strange. I can't relate to being pissed at someone hacking my hack. Especially if it's being converted to another language. I guess I'd be a little bum'd if they didn't contact me for info or help (because I'd love to help out with such a project), but not pissed.  And if someone took my work/hack, modified it, and called it their own - I could give a rats ass because what I accomplished is *still* what I accomplished and they're just pathetic.




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