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Author Topic: another snes compression question  (Read 289 times)
Joe
Guest
« on: February 23, 2007, 08:19:31 am »

I know this is mainly a translation site.

I'm working with the game ken griffey presents mlb.
The team logos seem to be compressed.

From what I've read, I need/want to view the game in all the different bpps.
I grabbed smc ripper, but it wont run.  I'm thinking maybe it's too old of a dos prog for win xp?
I have tlp, but that sucks for viewing different bpps.
Anyways, the program really isn't my question, I can always keep downloading stuff and see what works.

The graphics should be found in a different bpp, right?
I don't have enough ASM experience to go that route.
« Last Edit: February 23, 2007, 08:26:59 am by Joe »
creaothceann
Guest
« Reply #1 on: February 23, 2007, 08:28:27 am »

You can find uncompressed graphics by browsing the data in various bitdepths.

Compressed data shows up as colored noise. Wink

You could try DOSBox for older programs.
Nightcrawler
Guest
« Reply #2 on: February 23, 2007, 09:09:35 am »

This is not mainly a translation site.. You have missed the entire point behind this site's existence.  Roll Eyes

Anyway, I'm not sure what it is you're asking here. What is your compression question? You can't view compressed graphics in a tile editor . At best you may see traces of them, but they can be nothing but full noise as well. Either way, you can't edit compressed graphics with a tile editor.
Joe
Guest
« Reply #3 on: February 23, 2007, 05:44:47 pm »

Quote from: Nightcrawler on February 23, 2007, 09:09:35 am
This is not mainly a translation site.. You have missed the entire point behind this site's existence.

If it helps, I'm sorry.
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